|Courtesy of zandraalexanderfitness.blogspot.com|
Ironically, the three lessons the author noted below, are the same for product design. Concept & design just typically kickoff the project lifecycle.
1. No one knows what they want until they see it. (Amen!)
2. Once they see it, they will want to change it. (Guaranteed)
3. At best, large projects will be challenged; at worst, they will fail. (Can you say chunking and SCRUM?)
Care to share your opinion on this? What is the key lesson for you?